LuLPeg Issues & Fix


It turns out that LuLPeg is different enough to native LPeg that MoonScript breaks under pretty ordinary usage, such as extending a class from another module! It doesn’t just cause compilation to fail or something like that, though: It changes the generated code. Quelle surprise!

I’ve remedied this in the least-gross way I could for now by providing native LPeg DLLs for Intel and ARM Macs, and x64 Windows.

Read more about it here if you like: https://www.transmutrix.com/pages/love-moonscript/lulpeg-issues.html

Otherwise, you should be able to update anything using this template to the new version of it without changing your code. :)

Files

love-moonscript-template.zip 135 kB
38 days ago

Get LÖVE MoonScript Template

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